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The Animation Studio That Made Castlevania Explains Why It Was a Dream Project. Castlevania looked pretty dang cool when it hit Netflix last month. Part of the reason is the fact that the folks at Powerhouse Animation have been waiting for the chance to do a project like this for ages. Hell, they practically stalked the producers. A few weeks ago, conversations I had at this years Rooster Teeth Expo reminded me that Powerhouse Animation is based in Austin, Texas. Id just watched the first season of Castlevania and got in touch with them to talk about their role in the project. Powerhouse has two locationsin Austin and Burbank, Californiaand the Texas location has all the hallmarks of a nerd culture creative space. Action figures, graphic novels, and game consoles are in abundance, jockeying for space next to the drawing tablets and widescreen displays used to bring the work for life. After touring the studio and talking with co founder Brad Graeber and creative director Sam Deats, I couldnt help but feel that the 1. Netflixs Castlevania series wound up being eminently qualified for the adaptation. Its crew has worked on video games and loves action heavy anime and cartoons, with a particular affection for Castlevania III, that, in Deats case, goes back decades. What follows is an edited, condensed version of our talk from two weeks ago. Ant Wars Full Version' title='Ant Wars Full Version' />We break down everything you need to know about the sizechanging hero making his MCU debut in next years AntMan and the Wasp. You guys have been around since 2. You started off as a Flash animation house Brad Graeber We started off as an on paper, traditional animation house. So, I think if I remember correctly, our first two jobs werewe did an animation test for a group in Houston for a Snoop Dogg series that never took off. And then we did animation, as a service group for Disney, for The Proud Family. That was all on paper, and basically we fixed scenes that were animated poorly overseas. They would ship us those scenes on paper, we would re animate them and ship that paper in boxes and send them back. AntMan The Wasp newcomer Walton Goggins announces hes finished filming his villainous role as Sonny Burch in the Marvel film. Ant Download Manager is a quick downloader of internet content with video download supports. It provide full integration to browsers Internet Explorer 8. Ant Wars Full Version' title='Ant Wars Full Version' />John Wick Chapter 2 continues the retired assassins adventures picking up just four days after the last movie. Its got sins, for sure, but yeah. With AntMan and The Wasp coming in 2018, a new primary antagonist is called for Scott and Hope to take on that will be a worthy successor to Yellowjacket. Here are. The tragic events of 911 happened over 15 years ago, but that doesnt stop superhero movies, like Iron Man and The Dark Knight from recreating this national tragedy. Filming for the third Avengers film wrapped in July, but not everyone involved got the same amount of access to the inprogress film. Some actors, like Sebastian Stan. M00/EF/F5/S34UR1P0bbaAWzviAAkYWMdOdvU381.png' alt='Ant Wars Full Version' title='Ant Wars Full Version' />Walt Disney Studios 2017 For Your Consideration. Waititi is the New Zealandbased filmmaker and comedian behind movies like Hunt for the Wilderpeople and. Heres everything you need to know about the villain in next years AntMan and the Wasp. What Is AntMan And The Wasps Rating The MPAA doesnt get its hands on any movie until shortly before its release mostly because the version of the film they are. And so, you were there to witness the Flash animation boom on the web. Anleitung Daemon Tools Deutsch. How did you guys reorient yourselves, then Graeber The other co foundersBruce Tinnin and Frank Gabrieland I all worked at a dot com, and we got hired because that dot com was trying to develop animation software. And I came from this labat Texas A Min graduate school that did things with Flash. So, we started using Flash together and then pitched cartoons. Ant Wars Full Version' title='Ant Wars Full Version' />We did these little shorts, we did a lot of traditional animation stuff in Flash but, because Bruce and Frank both worked for Don Bluth at various times, our Flash stuff always had more of a traditional bent. Like, even in the beginning, we were scanning stuff we animated on paper, vectorizing it and using Flash as a tool. As opposed to, like, making paper cut outs and stuff like that. And even when we did make the paper cut outs, we still drew everything on paper, scanned it, and brought it into Flash, which is crazy. Sam Deats I started while they were still doing that. And I was like, No, Im just going to draw straight into the computer. And that caught on, I guess. From there, a lot of video game work came about, right Graeber We programmed our own Flash games for quite a while that led to us working as a service to do video game animation. Being in Austin, frankly speaking, video games were where we could get the most animation work. So we started working on things like DC Universe Online, Epic Mickey, Darksiders, Starhawk, and all that, and became known as a traditional animation studio that could do cinematics for folks. People like Sam have such a great eye for actionanimation, and are such hardcore game fans, that we excelled at telling game stories and doing fight choreography because its the world that these guys lived in. Ant Wars Full Version' title='Ant Wars Full Version' />Deats Ive always loved action anime and I wanted to do that. In my off time, I was doing a whole bunch of tests and rough animation. We put together a couple of little things we were able to start showing people, and all of a sudden we were starting to get projects. We were working on Banner Saga and Battle Chasers and doing these pieces where we just got to do crazy action animation stuff. I think thats the set up that went into us working on Castlevania later on. Good segue for jumping into Castlevania. Bruce mentioned that he knew a guyFred Seibert, founder of Frederator Studioshow did you guys wind up on the project Graeber Sam IMd me one day, saying that he had heard Adi Shankar put something online about the Castlevania project. Frank knew a guyTom Kingwhos a showrunner over there at Frederator. Frank, Tom, and Kevin started Heart of Texas Productions, which was an animation studio here in Texas for quite some time. And then, we actually got a meeting with Kevin. Im a big fan of his from way back in the day. He was the producer on all the Ren Stimpy stuff. Super cool guy. That was nerve wracking already, but he called me and we got a meeting, and we were like, What do we doWe put together a deck, basically, as if we were an ad agency pitching ourselves. We hadnt seen a script. We knew nothing about it, but Sam put together all these thoughts of what wed do, what our influences would be and all that. Deats I pulled out my I love the Berserk manga, Blade the Immortal and all that. That dark fantasy style of storytelling, character design, how gory it gets I put together a bunch of drawings and sketches, and a few color images that channeled all of that. Most of it barely made it into the final look of the show. But, it at least got some interest out of them. I talked about the directing style and the feel, all the stuff that we think a show like this should be. I grew up on Castlevania. I continually play Symphony of the Night to this day. I think I had just finished a run through of that before hearing about the show being in development, so it was extremely exciting. Its funny, I had heard about a Castlevania project over 1. DVD series. And I saw the James Jean art that was going around. Every couple of weeks, Id go to that website they had and hit refresh. Then every couple of months, then years. I gave up eventually. So, at one point, you yourself were that fan waiting for a Castlevania show Deats Exactly. Back then, I was probably working on Penny Arcade Adventures, which was a looong time ago. How did the pitch go Graeber Well, we flew up to that Frederator office and we walked into a conference room and Kevins like, Oh. Which is very hip. But I was like, Oh crap, what have we done And then we walked in and we showed them this this kind of kung fuMexican anime thing wed done. And then we showed him another pitch that was very action oriented, and I couldnt tell how it was going. Form Surat Setoran Pajak. But he said, When I dug into this deck about Castlevania, I was like, I want to see more of this stuff. Didnt know how it was going to go but we really hit it off. A few days later, Kevin said, Yeah, youre the guys we want to go with. We had champagne that I had been saving for years after that. Deats Honestly, I didnt believe it for several months. I think it took awhile for contracts and stuff. I was like, its not actually going to happen. And then Brad walked in with a contract and I was like, Oh, all right. Cool. I guess were good. Tell me about the creative process from your end. When I spoke to Adi Shankar, he definitely made it seem like a group effort in terms of getting the tone and plot stuff right. Did the scripts come to you fully realizedAnt Download Manager Free download and software reviews. From ant. Group. Ant Download Manager is a quick downloader of internet content with video download supports. 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